I’ve been modeling classic furniture for interior visualization for more than 4 years, In this time I have developed a very quick workflow, that allows me to produce even the most complicated, carved pieces in 2-4 hours.
Since I believe it’s one of my strongest skills and there are not many others who can do the same – I decided to share my method with the 3D community.
Classic Furniture video tutorial series are designed to give you all the building blocks you need to successfully model and map classic furniture with 3Ds MAX.
This is the first video in the series – SHAPE.
If all goes well, I will continue the series with the ORNAMENT and UPHOLSTERY videos pretty soon.
In this tutorial I will be focusing on the techniques you need to create and modify the basic elements for classic furniture – Frames, Panels, Moldings, Turned objects, Cabriole legs and the curved shape of a Bombe chest.
These are the basic building blocks you need to master before adding any decorations, seats, etc.